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Skills for Harry Potter in Fate

I love Harry Potter! At home we talked about the idea of a Harry Potter game, inspired by Mark Plourde as mentioned on the Cypher Speak Podcast. So here's 2 ways to handle it: as a Fate skill system.

In Fate Core, the game expects 18 skills. Here's a trial of mapping Hogwarts school subjects to skills.
Care of Magical Creatures
Defense Against the Dark Arts
Dueling - replace Fight and Shoot
Flying Lessons - replace Drive
History of Magic - replace Lore
Muggle Studies
Potions - replace Crafts
also non-school subjects

The school subjects cover almost everything I'd want in a Harry Potter game, but I wanted to be able to explain why the Malfoys are so well-known and connected without using school subjects, so Contacts and Resources stayed in from Fate Core. Additionally, Provoke and Rapport seem important for dealing with other wizards (and perhaps House Elves). …
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I'm already writing in 2 other blogs about games!
I have a weekly blog post to reflect on my Infinity Tower D&D game on Time2Tabletop ( That blog is about my thoughts and feelings about the game, the way that the players and game unfolded and any other thoughts that have resulted. You can find it at
The other blog is a collection of thoughts on a modern-day-with-magic campaign setting for Open Legend RPG, a fun multi-genre RPG system that is available for free online ( It has character archetypes, adventure ideas, creatures, items and more. You can find it at