Since I've begun working with 3d printed tiles I've noticed that there aren't a lot of resources on setting up your own dungeon using tiles. My previous builds have all been flat cardboard tiles. There are a lot of things I love about flat cardboard tiles: No walls get in the way of the player view. You can always build vertical surfaces for important elevation. No planning space is lost because of tile size. They are FAST and easy to make! 3d printed tiles, like commercially-purchased dungeon tiles, have a different place in a game. There's time and expense in making or purchasing the tiles and painting them.They are awesome show pieces but there's a very different level of investment. Also, it seems like most easily found dungeon maps aren't easily duplicated in dungeon tiles. With either 3d printing or commercial purchase there are several different distinct tile shapes- floors, walls, corners, doors, etc. I wanted to have an idea of how many of eac...